Wednesday, July 22, 2015

LOVE, HENRY by Tahiti Rae LEA8

Immerse yourself in the NEW world of Henry VIII and Anne Boleyn.  Opens Saturday, July 25, 2015 on LEA8.  Hmm, the number eight - isn't that fate!.  (Clever smile)  Starting July 25th, Join the group LOVE, HENRY - LEA8 to share your experiences here and mark your calendars for the grand event to be held on Sunday, August 23, 2015.  This is both an interactive world and an educational experience and I therefore welcome requests to bring in student or group tours.  If you post a blog or videos/photos of the SIM, please let me know and I will feature your contributions at the landing point on the SIM.

You have felt it.  And you will feel it again, here, on Love, Henry...if you are in just the right place at just the right time in the spirit of the Tudor gardens and Henry's grand architecture.  And  of course, the music.

Your first vision of that someone, the first burst of indescribable euphoria, the first launch off the ground, the incredible spin of a dizzying want, and the overwhelming beauty  -- so captivating, you become afraid whether it could be real.  You test it, play with it, let it chase you, and try to verify it's kidnapping of your very being.  You run from it, yet stop at nothing -- n o t h i n g -- to feel it again.  It becomes your entire purpose.

Anne....and Henry....exploded.

A match made in heaven.  Two people join to exploit their invincible new perspective of the world with the energy to conquer all.  The power of their union is perfect cause to pass it on to heirs and live the legend of their dynasty.   They share all and change the world, literally.  Purely through their chemistry they create a new elevation of happiness as an example for others to reach for, or only dream of.

But life is not fair.  And through all such bliss, comes the equal and opposite reaction of heartbreak -- reaching the same epic proportions.  The ultimate betrayal.  And the ultimate punishment.  Death.

But what if the betrayal was not true!  A misunderstanding, a mistake - a setup!

That which tears lovers apart, that is not the truth, creates the greatest tragedy of all.  What if you had discovered the truth when it was too late?  What if you had discovered it before YOUR judgment day?  This is a whole new level of pain and regret.

What can you do?  You can't turn back time.  You can't un-behead the love of your life.

New real life research has revealed hints of a totally different truth of their epic love story.  Henry VIII, a tyrant -- and the greatest King of all time -- truly loved one woman.  HIs Tudor Rose.  Henry has a message for you - and it's not too late to find it!

Love, Henry

 My deepest thanks to the Linden Endowment for the Arts, Sonic Costello, Augurer Resident, Caryl Meredith, Annu Pap, Mitsuko Kytori, Abel Dreamscape, and all those creators and friends who helped me build not a SIM, but an emotion, one that we all cherish.  In addition, I bow and kiss the ring of Trevor Morris for his INCREDIBLE music.  And my greatest thanks goes to Henry VIII and Anne Boleyn for their bravery and so, so very important lesson in life.  ~ Tah

Sunday, July 19, 2015

LEA 19 - The Egg by Livio Korobase is now OPEN!

The Egg by Livio Korobase (moderate)

The second installation to open in this Round of the LEA Artist in Residence Grants is The Egg by Livio Korobase.

"Like multicolored skeins gathered around the nesting place of the cosmos, all cultures have woven their legends of the mystery of creation. Perhaps one of the most powerful symbols of this mystery is the egg."

The Egg by Livio Korobase (moderate)

Livio's Egg is balanced on scaffolding, centered on a ground of mandalas (for Buddhists and Hindus a symbol of the universe) and surrounded by vignettes.

These small scenes, to me, reflected little pieces of the lives and world we continue to create. There are images which endure from the history of multiple cultures - and objects which represent our youth and ambitions. Your interpretation may differ and be more accurate of course. :)

The Egg by Livio Korobase (moderate)

As you explore, click on objects and engage the poses. In true Livio style, there are toys and vehicles and surprises everywhere. Try the sound box (where you step on panels to create music), go inside boxes, and bounce on the spring horses. Have fun!

At the base of the center scaffolding you'll see an arrow - click on this and you'll be teleported into the Egg. Make sure you experience the animations (both on the petals and the shell)!

The Egg by Livio Korobase (moderate)

This installation is a joy and it's beautiful. Engage the region default Windlight, Advanced Lighting, and make sure you have particles and sounds turned on.

Of course, since there is an egg - we also have chickens. Oh, and one last note - there's a lot to see and play with, but I recommend you ride a paper airplane. :)

The Egg by Livio Korobase (moderate)

Tuesday, July 14, 2015

Round 9 LEA AIR Grants - What are they building?

Round 9 - Dreamers by Cica Ghost

We plan to start every new Round of Artist in Residence Grants by providing you with a brief summary of the accepted applications. This will give you something to anticipate, and an idea of what the artist is thinking as you visit the works in progress. To visit these regions, simply go to LEA3 and use the map for slurls to all of them.

Round 9 AIR Grants - Summaries

LEA10 Artistik Oluja "Primitive Spaces"

An immersive space that is meant to be explored by users, with multiple "sculptures" that express the narrative of facial expression. Some of these will include responsive scripts that react to avatars in range and touch, to manipulate the deformation of the faces. I would also like to add an interactive face, where users add their own profile picture to help "build the face" back up. The idea is that the visitors became a part of the narrative, their understanding of the emotion by experiencing the loss of expression, and then interacting with the build to help build it back.

LEA11 Michael Wexhome "Post Retro Cyberpolalypse"

This project will include various cultural references of the time, fads, fashion, style, pseudo progressive tech Example: (Nintendo powerglove) (Early Virtual Reality). Behold a Hive city constructed almost entirely out of recycled, reused, or repurposed materials. Flickering lights, Dangling wires, Garbage, Claustrophobic.

LEA12 Seafore Perl "artIfacs"

An interactive (triggered narrations, sound effects) virtual walk-through environment. Along the pathway are several wounded soldiers, accompanied by narration of their circumstances (actual events that the author experienced during his tour in Vietnam). There are two caves, one with large scale PTSD faces, the other with scaffolding surrounding an over-scaled arrangement of virtual still life objects. In the center, in the caldera (within a height-map rendering of the Mount Saint Helen's terrain) there is molten lava and flying bodyparts. Also, there are explosions along the pathway as well as a napalmed baby.

Round 8 - Eternal Suspense by Giovanna Cerise

LEA13 Lacocinelle "Scenic Arts Festival"

A huge scenics arts university place, with classes in how to create a dance show, from building a set, creating a choreograhy , creating animations and poses, and the main theatre would be opening weekly with themed dance shows.

LEA14 Caliandris Pendragon "Spiral Pathway"

Experimental art installation along a spiral path, with objects and flora which play music when walked through to create an immersive game. I would include fireworks and visual effects using particles. This will require the use of scripts. Ideally stretching from ground level water into the sky. I would probably use interlocking spheres around the path to try to contain the experience within the sim.

LEA15 Storm Septimus "The Grey Child"

I wish to propose a full sim build based around a piece of writing I did a while back "the grey child". The build will be a set within a very natural landscape of soft greys and whites, with splashes of the other childrens' colours when appropriate. This build will be kept wholly at ground level and open. I imagine the final piece to be a touch abstract in execution, after all children do not see the world in the same way as adults.

LEA16 MiaSnow Myriam "The Colour Out of Space @ The Blasted Heath, West of Arkham"

My goal is to reveal the Colour Out of Space @ the Blasted Heath, West of Arkham - an inspired depiction of H.P. Lovecraft’s 1927 story depicting a “particular region” where “nothing new [had] ever grown over those five acres of grey desolation that sprawled open to the sky like a great spot eaten by acid in the woods and fields” after the meteorite “fell out of the sky and bedded itself in the ground beside the well at the… Gardner place.” One by one the family and livestock all went mad or died, all while “no sane wholesome colours were anywhere to be seen… everywhere those hectic and prismatic variants of some diseased, underlying primary tone without a place among the known tints of earth.”

Round 8 - Cammino e Vivo Capovolto by Mistero Hifeng

LEA17 Pixels Sideways "The Play's the Thing"

"The Play's The Thing" is an art and educational exhibition that will showcase the work of several artists interpreting various works of William Shakespeare, and continues the excellent tradition of the Caerleon Artists Collective themed group shows that began in 2008 to challenge both novice and seasoned artists, individually or collaboratively, to work in/on unique spaces to create interpretive art installations.

LEA18 Kiesta Aljon "Sacred Light"

This will be a walk through project. 5 domes of light and shadow...each getting brighter and brighter. There will be light and shadow and colour and texture and stillness and movement inside each dome.
There will be simple scripts for prim and texture movement.
The domes will be somewhat translucent from outside, but the texture will be control from the inside...

LEA19 Livio Korobase "Growing Up"

A big colorfoul mandala cover the ground. At center of sim there is a giant egg. Wind move some flying creatures and when they hit the ground a sound happen.
Some area are walking sensitive, and when someone walk over some hidden objects appear for some seconds, then disappear. This make the sim never the same, always changing.
The change trigger is based in esagrams.

LEA20 Thoth Jantzen "Khemennu II Plus"

An exploration of the relationships of art, language, philosophy, and science with both literal and symbolic/metaphorical images and systems. a side aspect will include a 'retrospective' of the evolution of my "mediamagic" work with media-active structures and environments, tied into the main theme through the concepts of evolution and emergence. (depending on the view of the committee, i am also considering including a modest 'gallery' of works from different artists from various times in SL, with top examples from different periods and styles, for example, "pre- and post-sculpty", "pre-and post-mesh", scripted/unscripted), and so on.

Round 8 - Cammino e Vivo Capovolto by Mistero Hifeng

LEA21 Fuschia Nightfire "Invisible Layers"

Invisibility prims and the way they interacted with alpha textures behind them, even when the texture only had 1% transparency on it, the invisibility prims stripped that texture away to show the texture beneath it. The installation will be totally immersive and interactive for the viewer.

LEA22 Katharine McGinnis (on behalf of Holiday Appreciation Association)  "Holiday Galaxy"

Visitors will jump aboard an interactive galactic adventure, beginning at Holiday Planet's launch room. A rocket approaches, allowing visitors to buckle in safely before 3... 2... 1... BLAST OFF! This fully functional, scripted rocket will follow the tracks of a rollercoaster, exploring the depths of sky blanketed with stars, galaxies, and of course planets themed to various holidays and celebrative occasions that occur throughout the year!

LEA23 czechoslovakian Resident "Traffic"

Bumper cars in the city!
An urban environment is the backdrop for an intricate traffic maze filled with cars. Most of the cars are scripted and drivable. Some more successfully than others. As you tp in you're able to pick a random car and make your way through the city. At random points, and depending on where people will leave the cars, traffic congestions will occur. How the visitor decides to handle these traffic jams will be left entirely up to them, creating a constant organic traffic flow in flux.

LEA24 Cica Ghost "Dreamers"

I would make something like park with lots of sculptures and corners for dreaming. I wouldn't use many scripts, just for poses probably. I would make my own sky setting.

LEA25 Misprint Thursday "The Bridge"

The Bridge is a mixed reality collaborative project proposal between artists and past collaborators Misprint Thursday and Jay Newt aka Jay Van Buren. Jay and Misprint will begin by creating the Brooklyn Bridge in SL. From there, artwork will be built on and around the bridge. This will probably be a curated project-with a call for entry, although the details of exactly who will participate is not solidified. Once the virtual art is created on the virtual bridge, it will be then used as content and able to be visualized through augmented reality at the real Brooklyn Bridge in NYC.

Round 8 - Entropy by NaTaS Janus

LEA26 Lorin Tone "Inworld Sound Effects"

An immersive interactive sim-wide demonstration of how inworld sound effects can be used. Often, sound effects are overlooked in many great builds. Sounds can enhance a build on both an environmental and experiential basis. Free sounds and scripts along with examples and instructions will be made freely available to visitors.

LEA27 FreeWee Ling "Tableaux Vivants"

A hybrid performance space using SL technologies to transform environments in a narrative series of "gestures," or tableaux. The final product may be live performances with many avatars or a more controlled set piece for machinima, or both. For this project I am hoping to recruit others, either as "actors" and/or as full collaborators to create a narrative sequence of scenes that are completely scripted.

LEA28 Edie1943 Resident "Farm Co-op"

Farm Co-op will divide the 6.5 hectares of an LEA Region into 4 activity "islands" of about 1 hectare each, with 2.5 hectares of interstitial waters between them. The 4 activity islands will be "Photo Studio" (2D Art), "Gamer's Cove" (World Design), "Fashion Island" (Avatar Design, Fashion & Dance), and "Interaction Zone" (Machinima, Public Art & Performance Art). Avatar artists from across the entire range of SL residents will be encouraged to come participate and create.

LEA29 surreal Skytower "Watercolors in the Rain The Roleplaying Game"

I have a real world novel titled, Watercolors in the Rain. It is set in 1888 Victorian London. The story is an alternate history of the Jack the Ripper murders, only fictionalized and heavily laced with supernatural elements and a major retelling from a unique perspective. What I want to do, with builder friends. Is bring the vision of book, to virtual reality in SL.

Round 8 - Cocytus 9th Circle of Hell by Frankx Lefavre

Monday, July 6, 2015

Dreamers by Cica Ghost Opens Today on LEA24

Dreamers by Cica Ghost (general)

The latest Round of LEA Artist in Residence grants began on July 1. The recipients have a few months to work on their installations before opening, but Cica Ghost doesn't need that much time!

Her Dreamers opens today, on LEA24 at noon, and it's wonderful.

Dreamers by Cica Ghost (general)

The ground level offers a colourful landscape full of fantastical creatures and images (your camera finger will get a real workout).

As you wander around, and try to see everything, you'll stumble on the group of Dreamers which give the exhibit its name.

Dreamers by Cica Ghost (general)

Click on their heads. Eight of them will transport you into their sleep-created world. Some of those landscapes are already inhabited by characters from the individual's imagination.

Each dream is worth your time and attention - they're quirky, and beautiful, and will inspire your own nocturnal stories.

Dreamers by Cica Ghost (general)

This was a great way to start a new week. The exhibit will be open through December - but you're going to want to visit over and over. There's a lot to discover and a lot of joy to be had!

Dreamers by Cica Ghost (general)

Sunday, June 28, 2015

LEA14 - CODE64 in SPACE - by Art Blue

DATE: Monday, 29th June, 2015
To celebrate the end of the land grant for The MOONREZZER Art Blue has created a theatrical play CODE64 in SPACE which stands for the end of life in the simulator. We will travel back in time and forward into the future seeking for life.

To get an idea about the play you may read in or take the booklet inworld when you arrive.

Saturday, June 27, 2015

LEA24 - Celebrate the Last Days of Borderlines

Borderlines on LEA24 (moderate)

It's a stunning location in the real world and we have a piece of it on the grid.

Lemonodo Oh has gifted us for this round with a recreation of a specific point on the globe i.e., 37.540996 N, 122.518083 W.

"This region is clearly defined in world, and evidently also in real life, though as a practical matter in each context at considerable expense. In world, this would be the server, codebase and ecosystem supporting the analytic geometry of the region defined by the server, 256 sq m, a modest in-world population and maximum prim extents, 64 sq m. In real life, this would be a surveyed continuous area that corresponds to defined planet Earth coordinates and one or more locally established USGS benchmarks according to standards of professional practice as well as an unimaginably complex ecosystem and large population."

To celebrate its last few days inworld, Lemonodo is hosting a Closing Reception and playing a live ambient mix for our enjoyment.

Join us today (Saturday, June 27) from noon to 2:00 pm SLT on LEA24. For more closing events, check the calendar tab at the top of the page.

Borderlines on LEA24 (moderate)

Thursday, June 25, 2015

Amplituhedron Says Goodbye at LEA with Closing Optional

Amplituhedron (moderate) & for closing (adult)

June 30 marks the end of the current round of LEA Artist in Residence grants. The exhibits have been exceptional and we only have a few more days to discover or revisit these creations.

Amplituhedron on LEA25 will be celebrated with Closing Optional - Tuesday June 30 @ 5:00 pm SLT.  Misprint Thursday explains:

DJ Sarah Lu Diamond brings progressive house, EDM and the free spirit of summer! Well known for her uninhibited sets and raves - she will energize Amplituhedron.

We don't have to take our clothes off to have a good time. But if you want to, feel free at CLOSING OPTIONAL! The sim will be rated "SCARLETT LETTER A" for uncensored ADULTS to enjoy the events and discussions with our without their clothing as they wish. Why a nude or clothing optional event? Fine artists have included nudity in their work for centuries and Misprint honors that historic tradition by following in the footsteps of a revered creative culture.

Amplituhedron (moderate) & for closing (adult)

Misprint is also announcing:

On June 30 there is a LEAP SECOND. Experts ask-Is the leap second going to freak out the internet?
To celebrate and be in the moment check out the RL art happening that Misprint participates in which captures that idea. There is still time to submit work if you want to participate!

She is teaming up with Jay VanBuren of Brooklyn Is Watching for a new mixed reality project called The Bridge. Misprint will share about the brand new patent Jay's company Membit received which will be used as an integral part of the upcoming project. The Bridge will be a curated project and collaboration between Jay and Misprint which will place virtual art through augmented reality on The Brooklyn Bridge. A call for entry will be shared at the party!

For more closing events, check out the Calendar. Everything we know about will be posted there. :)

Amplituhedron (moderate) & for closing (adult)

HuMaNoid is Reborn (temporarily) on LEA6

Humanoid on LEA6 (moderate)

The magical build called HuMaNoid, which left the grid almost a year ago, is enjoying a temporary second life (see what I did there?) on LEA6.

Humanoid on LEA6 (moderate)

Wendy Xeno has lovingly rebuilt her masterpiece and given us all a chance to revisit a favourite example of landscape as art. I didn't want to spoil the surprise for those who aren't familiar with it, but to you who have loved HuMaNoid, be assured that the doors are still there and they still open onto very special surprises.

Humanoid on LEA6 (moderate)

Tuesday, June 23, 2015

CITY INSIDE OUT - LEA20 - By Haveit Neox

By Haveit Neox
Closes Tuesday night, June 30, 2015
At the Lea20 sim

     The LEA Artists in Residence program is about the best thing around - a generous grant of 6 months with a very supportive team. That makes it hard to leave, but I’m very grateful for the half a year I got to spend in the program. It was exciting to fly around and visit the creative works of the many talented neighbors. But this wonderful experience is coming to a close, and yields to the next batch of artists whose work I’m anxious to see. In place of a closing event, I took the past couple weeks to make a film about City Inside Out. Below, I recap the basic story behind the sim:

     Trying to convey the sense of having no home to live in, I've turned a city inside out. There are no true interiors. Doors open to yet more exteriors. The sense is that one cannot go inside for comfort and the familiarity of belonging somewhere, because interior spaces as we know them do not exist. The ground level is almost entirely a wide highway, representing the ‘concrete’ world. Below the streets, buried in tunnels and ditches is the level where you will find stories that visitors have contributed about their observations of homelessness. I've posted the 22 stories throughout the network of tunnels for all to read. This lowest level of the city is its heart.

     In the sky, another city floats high above the ‘concrete’ earth, like a dream or a nightmare. This city is the one hallucinated. But no matter the hardships that the streets can produce, there still remain pockets of compassion. Many of the hardest stricken people retain this basic human strength as if it's the one thing that ill fate could not wrench from them. It is their nature.

For the closing, I offer this film:
CITY INSIDE OUT (tour of the exhibit):

Saturday, June 20, 2015

LEA28 --- EntropyII

There are only ten more days to explore the builds of the artists in Round 8 of the Artists- in- Residence grants on the LEA sims.

Entropy II  - Cliche

One of those sims is currently featured in the Second Life Destination guide which is a big honour for NaTaS Janus who put together an amazing build on LEA28 called Entropy II.  It consists of five very different areas which are navigated by the teleporters at the arrival area.

The destination guide link:

While you are there grab one of the free motorcycles or cars and race around his surrealistic track.   There's even a free Ferrari for you to enjoy.  He calls the area Blue but I swear it's turquoise.

Entropy II -- Blue

I think NaTaS had the most fun making his urban decay town.  It's full of tiny unexpected treasures so make sure you explore inside the buildings and don't forget to visit his Gift Store which has lots of interesting freebies.
Entropy II

Not only that but a visitor made a video of Entropy II which is very interesting.

Just ten more days!  Don't miss out.